Home Platforms Apple Device Revenue Slumps As Services Skyrocket

Apple Device Revenue Slumps As Services Skyrocket

SHARE:

Apple actually mentioned the word “advertising” on its earnings call.

Although hardware isn’t going anywhere, Apple’s services business, which includes search ads in the App Store, is becoming increasingly meaningful to the company’s bottom line.

“Services are scaling quickly,” Apple CFO Luca Maestri told investors on Tuesday.

Although iPhone sales were weak during the holiday season – Apple experienced a 15% slide in phone sales for the three-month period ending in December – services revenue grew 19% for the quarter to $10.9 billion, clocking in at $41 billion for the year.

Apple says it’s still on track to double its services revenue to more than $100 billion by 2020.

Search ads is only a small portion of the overall services revenue – Apple didn’t go into specifics – but the business is reportedly worth around $1 billion.

The percentage of users paying for at least one service is expanding because Apple keeps beefing up its services portfolio with new additions, said Maestri. He pointed to Apple Pay, Apple Music – which now has more than 50 million paid subscribers – and “an advertising business in our App Store.”

Apple’s install base increased from 1.3 billion active devices early last year – 900 million of which are iPhones – to 1.4 billion at the end of 2018.

Services generate revenue for Apple, of course, but they also make its devices stickier at a time when people are holding onto their existing phones for longer rather than shelling out for expensive new replacements – not to mention the weakening economy in China, where Apple’s revenue fell by $4.8 billion from last year, mainly due to diminished iPhone and Mac sales.

But services also provided a silver lining in China.

Apple CEO Tim Cook claimed the company generated “record” December quarter services revenue in Greater China thanks in part to an ecosystem of more than 2.5 million registered iOS developers.

“[But] we don’t measure our success in 90-day increments,” Cook said. “We manage Apple for the long term and when we consider the keys to our success over time there are three that stand out: our highly satisfied and loyal customers, our large and growing active installed base and at the heart of it all our deeply ingrained culture of innovation.”

Must Read

Taking A Look At Tuple, A New Entrant To The Ossified DSP Market

Tuple is entering the DSP market at a strange and tense moment for third-party ad tech. “There’s just so much animosity” between the programmatic buy and sell sides, says Founder and CEO Doug Lauretano.

AdExchanger's Big Story podcast with journalistic insights on advertising, marketing and ad tech

AppLovin’s Play To Reach Non-Gaming Advertisers

Gaming apps are filled with ads for more gaming apps. Why not other advertisers? We go inside AppLovin’s play to bring non-gaming advertisers into the fold.

Andrea Kwiatek, director of strategic partnerships at Goodway Group

Agentic AI Is A Shiny New Object, But Supply-Path Optimization Is A Reality Check

AI can help make media buying more efficient. But it’ll take some more time before AI agents are a seamless part of the modern media buying process, says Goodway Group’s Andrea Kwiatek, director of strategic partnerships.

Privacy! Commerce! Connected TV! Read all about it. Subscribe to AdExchanger Newsletters

Pinterest Names Jason Fairchild GM Of Programmatic And Affiliate

Pinterest expanded tvScientific CEO and Co-Founder Jason Fairchild’s title to general manager of programmatic and affiliate. The title upgrade comes less than a year after Pinterest acquired the performance-focused CTV ad startup.

Liftoff’s Message For Investors During Its First Earnings Call: We’re Not Just A Gaming Company

Liftoff used its market debut to school investors on mobile ad tech – and make the case that travel, finance and shopping apps could be its next growth engine.

Benoit Vatere, chief media & digital commerce officer, Liquid Death

Murder Your Thirst And Measure Everything

Liquid Death is all jokes and dark humor on the surface, but the canned water brand’s chief media and digital commerce officer, Benoit Vatere, takes measurement deadly seriously. He’s tackling one of the gnarliest problems in CPG: proving that media actually moves product off the shelves.