Home Social Media A Co-Founder Of DraftKings Wants To Help Creators Monetize Content

A Co-Founder Of DraftKings Wants To Help Creators Monetize Content

SHARE:

Matt Kalish had long been frustrated by the lack of growth in creator media on channels like Twitch, YouTube, and TikTok. The DraftKings co-founder and long-time leader of the company’s North American business saw creator content struggle to grow as part of the media mix for many large brands, even as traditional media audiences diminished and eyeballs moved to online platforms, he told AdExchanger.

These struggles led him to invest in FaZe Clan, a creator-based commercialization network. On Tuesday, Kalish announced the launch of a creator monetization business called HardScope, which is the parent company of FaZe.

FaZe is a livestream gaming team. As in, literally dudes who live together while broadcasting and producing content and monetizing on platforms like Twitch and YouTube, not to mention merchandise and actual gaming prize money.

About 10 years ago, the team became an official business, and it listed on the Nasdaq in 2021. But FaZe was taken private in 2023 and last year was revamped under the new management and a new business model.

There is still a FaZe Clan group that is an owned asset. But the company, HardScope, will also commercialize a whole array of products and services for creators in other verticals, Kalish said, including creators in food, music and gambling spheres. Those categories are the next-closest concentric circles for FaZe, “which is typically looking at younger Gen Z, diverse male audiences.”

Unlike FaZe, though, the creators being added to HardScope’s roster of talent (and customers) won’t be overtly affiliated with HardScope, which is just the technology used by creators. Nor will there be a “FaZe Cooking Clan,” for example.

HardScope is meant to be an “elegant onboarding” for talent in adjacent verticals, who wouldn’t care about the association with FaZe but would very much like to emulate its distribution success, Kalish said. The product suite includes production tools, distribution and monetization and commercialization features, such as ecommerce integrations.

As the business operation backend for FaZe Clan, this same technology worked well but was hard to expand because it was so tightly interwoven with the FaZe team and association with gaming and assorted dramas (like involvement in a 2021-2022 pump-and-dump crypto scam). Kalish said the creator business platform has been separated so it can be more effectively sold in other verticals. Also, he noted, the baton has since been passed to a new generation of FaZe team and company management.

HardScope product suite will include tools created by the FaZe organization, like a video-clipping tech used by gamers to take long streams down to quick, thumb-stopping posts for a TikTok or Instagram feed.

“Short form is the TV Guide of 2026,” he said, referring to how these quick social clips draw viewers to what can be an hours-long livestream, or a Twitch or YouTube archive. “This kind of reach mechanic” now accounts for three-quarters of FaZe Clan’s video impressions, he said.

Bringing that clipping product to market and having the ability to extend distribution through paid media will be an important draw for creators, Kalish said.

Subscribe

AdExchanger Daily

Get our editors’ roundup delivered to your inbox every weekday.

There are many creators who produce great live or long-form content but receive relatively few viewers because they don’t understand the methods of distribution and amplification on those platforms, Kalish said.

Advertisers make the same mistake, too, he said. A brand will evaluate a sponsored video or bit of content based on the number of people who viewed the stream.

“What they’re not looking at is, how does that content get discovered by your audience?” he said. “How do you amplify and reach way more with that investment in the original content?”

Must Read

AdExchanger's Big Story podcast with journalistic insights on advertising, marketing and ad tech

Guess Its AdsGPT Now?

Ads were going to be a “last resort” for ChatGPT, OpenAI CEO Sam Altman promised two years ago. Now, they’re finally here. Omnicom Digital CEO Jonathan Nelson joins the AdExchanger editorial team to talk through what comes next.

Comic: Marketer Resolutions

Hershey’s Undergoes A Brand Update As It Rethinks Paid, Earned And Owned Media

This Wednesday marks the beginning of Hershey’s first major brand marketing campaign since 2018

Comic: Header Bidding Rapper (Wrapper!)

A Win For Open Standards: Amazon’s Prebid Adapter Goes Live

Amazon looks to support a more collaborative programmatic ecosystem now that the APS Prebid adapter is available for open beta testing.

Privacy! Commerce! Connected TV! Read all about it. Subscribe to AdExchanger Newsletters

Gamera Raises $1.6 Million To Protect The Open Web’s Media Quality

Gamera, a media quality measurement startup for publishers, announced on Tuesday it raised $1.6 million to promote its service that combines data about a site’s ad experience with data about how its ads perform.

Jamie Seltzer, global chief data and technology officer, Havas Media Network, speaks to AdExchanger at CES 2026.

CES 2026: What’s Real – And What’s BS – When It Comes To AI

Ad industry experts call out trends to watch in 2026 and separate the real AI use cases having an impact today from the AI hype they heard at CES.

New Startup Pinch AI Tackles The Growing Problem Of Ecommerce Return Scams

Fraud is eating into retail profits. A new startup called Pinch AI just launched with $5 million in funding to fight back.