Home The Big Story Bots And Games Are Back (For Ad Tech)

Bots And Games Are Back (For Ad Tech)

SHARE:
Logo for AdExchanger's Big Story podcast, with journalistic insights on advertising, marketing and ad tech

What’s old is new. Time is a flat circle. Trends are cyclical.

Choose your idiom, because this week’s episode grapples with two topics that are not new to online advertising, but have both roared back into the public consciousness. The first is the scourge of bot traffic, scrutiny courtesy of a recent Adalytics report, and the second is the ongoing lack of traction among video games trying to monetize with ads.

Bot traffic is supposed to be a solved problem by now. All the major verification companies and ad tech vendors have integrations and products in place that are understood to filter out most if not all bot activity. Some brands pay millions of dollars per year for these services.

Thing is, it turns out that even unabashed bots that self-declare in every way – and appear on the IAB’s list of known spiders and crawlers – are still often misidentified as human traffic.

To catch these bots “should be trivial,” says AdExchanger Senior Editor Anthony Vargas, who wrote extensively about the Adalytics report. After all, bot filtration can be executed with the flip of a switch by Cloudflare, the web content delivery and infrastructure company  – and it’s about, oh, 100% effective.

Except, as Vargas notes, bot traffic makes up a surprisingly large percentage of online traffic; as much as 40%, by some estimates. Setting aside malicious bots designed to fraudulently extract ad revenues and/or spread malware, there are bots that serve a real positive purpose, including for online research, search engine indexing and aggregating data for academic analysis.

And those bots constantly trawl the entire web.

Then, in the second half, we’ll give you the low-down on the IAB PlayFronts, which took place earlier this week in NYC. The video game world gathers there annually to make its pitch for programmatic demand. It’s like the TV upfronts, but without all the money.

Gaming ads have proven a siren song for ad tech in the past. Everyone wants a piece of that highly-engaged attention.

But it’s not easy making ads fit within the context of gaming – or creating standardized ad placements when, like Roblox’s portal ads, many gaming ad units are intrinsic to the mechanics of a specific game.

There are many unanswered questions – but also a great deal of potential revenue if anybody can find good answers.

Tagged in:

Must Read

Benoit Vatere, chief media & digital commerce officer, Liquid Death

Murder Your Thirst And Measure Everything

Liquid Death is all jokes and dark humor on the surface, but the canned water brand’s chief media and digital commerce officer, Benoit Vatere, takes measurement deadly seriously. He’s tackling one of the gnarliest problems in CPG: proving that media actually moves product off the shelves.

The Trade Desk’s Revenue Growth Stalls As Big Brands Tighten Their Belts

“Our revenue growth is below our expectations and below the standard we hold ourselves to,” The Trade Desk CEO Jeff Green told investors.

Comic: Measuremints

Nielsen Is Acquiring DoubleVerify For $2.15 Billion

On Thursday, Nielsen entered into a definitive agreement to acquire DoubleVerify in an all cash transaction valued at approximately $2.15 billion.

Privacy! Commerce! Connected TV! Read all about it. Subscribe to AdExchanger Newsletters

WBD Hopes To Buoy Linear TV Long Enough For Streaming To Find Its Way

Warner Bros. Discovery cited softer ad sales growth and the continued decline of linear TV as its reasons for missing investor expectations in Q2. Unsurprisingly, streaming ads are the biggest bright spot on WBD’s earnings report card.

Comic: The Mobile Freight Train

AppLovin Asks For Patience As It Grows Its Ecommerce And Consumer Ads Business

“We’re deemed a new bucket, so a testing category,” AppLovin CEO told investors regarding its nascent consumer and ecommerce ads business. “And to graduate up takes time. This stuff compounds over quarters and years.”

Magnite Doesn’t Want To Be A DSP. It Just Wants To Own The Decisioning Layer

On Wednesday, Magnite CEO Michael Barrett painted a picture of a company that’s edging into the buy side by adding more DSP-style capabilities for planning and activation.