Home Digital Audio and Radio Podcasting Inches Toward Better Measurement With New IAB Guidelines

Podcasting Inches Toward Better Measurement With New IAB Guidelines

SHARE:

Podcast advertising is getting a bit more measurable.

The IAB Tech Lab updated its Podcast Measurement Guidelines on Wednesday to include definitions and best practices for measuring audience reach and downloads. The original guidelines, released in September, focused on defining ad delivery and how to count it consistently.

“But podcast measurement is for more than advertising usage,” said Steve Mulder, senior director of audience insights at NPR and co-chair of the IAB Podcast Technical Working Group.

Publishers like NPR need to know how audiences engage with their shows to inform continued investment and production, Mulder said. And buyers need insights around how those shows resonate with audiences for better targeting opportunities.

Podcast ad metrics are increasingly needed as the industry is projected to surpass $220 million in ad revenue this year, according to the IAB and PricewaterhouseCoopers.

But podcast measurement is limited because users download the content and listen offline. Even when someone listens to a podcast as it’s downloading, the file is progressively downloaded rather than live streamed onto the device. Without an online connection, publishers have no insight into listener engagement or habits after the point of download.

The IAB’s guidelines help publishers work around the limitations of the download by setting a standard process for how to analyze their server logs, which can provide information about the device that downloaded a show and, for shows downloaded while listening, to what point it was downloaded.

“When we have an industry standard, it lends credibility to every conversation,” Mulder said. “We can be on the same footing and talk about what our podcasts can do for sponsors.”

According to the IAB, publishers should begin measurement by filtering out downloads that come from duplicate or fraudulent IP addresses, requests that pre-load on a player or page and content downloaded that is less than one minute in length. Publishers can then count unique listeners, downloads and ad delivery signals that appear on the log based from server requests.

“Every time an audio player requests a podcast episode from a server, that is logged and the metrics are generated from that,” Mulder said.

But log-based measurement can’t reveal whether the episode was actually played by a human. That information belongs to the player, like Apple’s iTunes app or platforms like Stitcher and TuneIn, where listeners access and consume podcasts.

“The next phase of podcast measurement is player-based,” Mulder said. “We can get much more refined on what’s happening in that listening environment.”

Players have been slow to offer listener behavior data back to publishers because there’s no standard measurement or software, Mulder said. But Apple’s recent announcement that it will provide publishers with anonymous and aggregated player data is a huge step that could push the industry forward. Apple’s player captures more than 60% of podcast listening.

“It’s great for publishers because [Apple] is where most of their listening is. It opens a world of measurement for smaller publishers that wouldn’t have access to that data otherwise,” he said. “It also sends a message to the industry that detailed measurement is critical.”

But for now, Apple will only provide data about listening on its own platforms. Hundreds of other player apps in the marketplace will have to adopt a standard solution before player-based measurement becomes the norm. Until that happens, log-based measurement will remain critical, Mulder said.

“For player-based solutions, you have to convince hundreds of players to download your software,” Mulder said. “Log-based measurement doesn’t require relationships with all of the audio players across the universe.”

Still, the IAB’s log-based measurement guidelines require widespread adoption before becoming the industry norm.

“These are voluntary guidelines,” Mulder said. “We had an amazing collection of organizations at the table, but these are still relatively new.”

Must Read

For Video Publishers, Performance And AI Go Hand In Hand

In Connected TV Ad Land, proving performance is the priority for video advertisers. To drive more demonstrable reach and results, publishers are trying to expand their reach while wringing more data and AI features into their offerings. 

Independent Ad Tech Is Reframing Itself Around Cloud Hardware

Nowadays, programmatic vendors, and SSPs in particular, are carving new paths of differentiation based on their type of adoption of cloud infrastructure.

Ad Performance Hinges On Kicking Fragmentation’s Butt

As performance takes center-stage in more advertising discussions, demands to solve fragmentation and cruddy measurement are reaching a fever pitch.

Privacy! Commerce! Connected TV! Read all about it. Subscribe to AdExchanger Newsletters
AdExchanger's Big Story podcast with journalistic insights on advertising, marketing and ad tech

AI Off The Rails

A word of caution to digital advertising companies, as they go all in on AI algorithms: They need to build these solutions with ownership, governance and accountability from the start – or AI could sink them with a single mistake.

square Headshot of Mohammad (Moe) Chughtai, global VP of strategy & partnerships at MiQ, against an orange and yellow gradient background

Better Attribution Makes Live Sports A Performance Play

To squeeze the most juice out of their live sports campaigns, many marketers are adopting programmatic buying and marketing mix modeling, both of which are also drawing more advertisers to the digital live sports cornucopia.

Roblox Opens Up Advertising To Kids Under 13

Roblox is making its under-13 audience available to advertisers for the first time. And it named youth-focused ad marketplace SuperAwesome as its exclusive advertising partner for under-13 users.