Home Data-Driven Thinking Digital Publishers: Facebook’s Mobile Problem Is Your Problem, Too

Digital Publishers: Facebook’s Mobile Problem Is Your Problem, Too

SHARE:

Data-Driven Thinking“Data-Driven Thinking” is a column written by members of the media community and containing fresh ideas on the digital revolution in media.

Michael Greene is Senior Analyst at Forrester Research.

Many in the industry have watched with interest (and perhaps a bit of schadenfreude) as Facebook shares have plunged to under $27. Obviously, multiple factors have contributed to some of the luster coming off this once glistening object, but a significant factor has to be concerns over Facebook’s ability to monetize its growing mobile user-base through advertising.  But here’s the thing, digital publishers: mobile monetization isn’t just Facebook’s problem; it’s your problem too.

If anything, the publicity around Facebook’s mobile challenges brings to light what has become a very open secret among digital publishers – mobile isn’t a great advertising business. And it won’t be any time soon, either.

Rapidly changing consumer behavior has turned mobile into a massive media platform, with over 1/3 of US online adults owning 3 or more connected devices (typically a PC, smartphone,  and tablet), going online multiple times a day, and from multiple locations – a segment Forrester calls the Always Addressable Customer. This is a tremendous opportunity from a content perspective – publishers can now engage audiences essentially whenever and wherever they are by building mobile apps galore and optimizing their websites for easy, on-the-go mobile and tablet consumption. But monetizing those content assets is another story altogether.

Sure, US mobile display ad spending will eclipse a billion dollars this year and network players like Millennial and Google will continue to reap the rewards. Meanwhile, traditional content creators will struggle to find and deliver scale – a complaint we often hear from media buyers eager to engage mobile audiences. If this sounds like a repeat of the history of digital advertising, it’s because fragmentation and lack of scale is true for almost every media innovation.

But here’s the rub: display ad spending is becoming a rather large pie (over $27 billion in 2016, according to our most recent projections), with many factors pointing to premium publishers grabbing a larger share of it.  However, by 2016, mobile display spending is unlikely to be a seventh of that, even as the big ad tech companies and mobile-focused startups solve for fundamental challenges like basic measurement and targeting. So even as mobile breaks out of infancy and into adolescence, its monetization prospects remain relatively meek and unlikely to reduce that elusive time-spent vs. media spend divide.

Some of the challenges plaguing the mobile media buying ecosystem will dissipate over the next few years. New creative tools will help ease the costs and pains of formatting for multiple screen formats and platforms. New tracking and audience identification methodologies will help ease some of today’s targeting limitations. But still, mobile advertising fundamentals will limit the market opportunity for the market to grow and publishers to monetize.

Most notably, measurement challenges will continue to cripple the mobile ad market. Whether we like it or not, most media formats earn their stripes fueling the DR engine. The rise of ecommerce in particular has been critical in the development of the online display and has laid the foundation for an emerging branding channel. Mobile ecommerce is clearly on the rise, but without a broadly accepted buying metric (like the click or the GRP), demand will remain limited. Moreover, attribution challenges – already a hot button in online advertising – become even more complex as mobile marketing campaigns attempt to drive in-store transactions through tools like location-based targeting.

All in all, this creates an incredibly challenging monetization environment for publishers. The good news is that mobile is unlikely to be profoundly disruptive for most digital publishers. While publishers in certain categories like social networking and weather are quickly becoming “mobile-first” publishers, our consumer suggests that most types of smart-phone media consumption is largely additive, not cannibalistic (like, for instance, the switch from newspapers to online news).

Nonetheless, supporting mobile content isn’t cheap, and publishers must still work to capture as many advertising dollars as possible – however limited. So what will successful publishers do? First, they’ll make it easy for buyers by finding ways to scale. Many publishers are shooting themselves in the foot by building mobile experiences – especially mobile apps – on a wide array of platforms. While editorial and content teams may love this flexibility, it absolutely destroys any ability of the publisher to deliver efficient scale to advertisers. Second, we expect automation to rapidly become the norm in mobile media buying and selling. Smart buyers and sellers will move quickly to eliminate as many transaction costs as possible – whether through RTB-enabled buys or some other programmatic method – in order to reallocate resources to higher-value activities. To this end, it wouldn’t surprise me to see some publishers experiment with RTB-only mobile ad sales.

But these are only half-measures (albeit ones in the publisher’s control). For mobile advertising to truly reach its potential, advertisers, publishers, and tech vendors will have to work together to totally reinvent the medium. Today’s facsimile of PC-based advertising experiences just won’t do in a medium where limited scale, fragmentation, and demands for unwavering ad relevance are the norm.

Follow Michael Greene (@michaelgreene), Forrester Research (@forrester) and AdExchanger (@adexchanger) on Twitter.

Must Read

square Headshot of Mohammad (Moe) Chughtai, global VP of strategy & partnerships at MiQ, against an orange and yellow gradient background

Better Attribution Makes Live Sports A Performance Play

To squeeze the most juice out of their live sports campaigns, many marketers are adopting programmatic buying and marketing mix modeling, both of which are also drawing more advertisers to the digital live sports cornucopia.

Roblox Opens Up Advertising To Kids Under 13

Roblox is making its under-13 audience available to advertisers for the first time. And it named youth-focused ad marketplace SuperAwesome as its exclusive advertising partner for under-13 users.

Comic: Header Bidding Rapper (Wrapper!)

Outgoing Prebid President Mike Racic On His Departure And The Org’s Next Act

Prebid is turning the page on what might be called its second chapter as the organization navigates some major changes in the digital advertising landscape and within its own ranks.

Privacy! Commerce! Connected TV! Read all about it. Subscribe to AdExchanger Newsletters
Meta is giving advertisers the ability to connect their third-party analytics tools directly to its ad platform via API.

How Apparel Brand Tuckernuck Devised The 'Why' Behind Its CTV Ad Performance

Performance CTV tech company Keynes launched an AI-powered platform. Tuckernuck says it can finally “pop open the hood” and see what’s working.

Salt Lake City, Utah, U.S.A. - February 24th 2021: Martinelli Gold Medal Sparkling Blush for festive occasions and gatherings. Fermented Apple Cider from the state of California.

How Juice Brand Martinelli’s Gets To The Core Of Retail Media Incrementality

ROAS who? Martinelli’s is testing how crisp its retail media spend really is by using a new metric called incremental ROAS.

A scale with the letters AI on one side and a pencil and ruler on the other. The pencil and ruler represent the concept of measurement and precision

Measured Has A New Tool That Lets Marketers Chat With Their Incrementality Data

Media measurement provider Measured launched an MCP integration that allows brands to ask ChatGPT, Claude, Gemini and other AI platforms how their media is performing.